Our Goal

Encourage creativity through authentic problem- and inquiry-based methodologies.

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  • Interdisciplinary Projects

    Students engage in STEAM interdisciplinary projects each year during the Middle Years Program. “Students demonstrate interdisciplinary understanding when they bring together concepts, methods, or forms of communication from two or more disciplines to explain a phenomenon, solve a problem, create a product, or raise a new question in ways that would have been unlikely if studied through only a single discipline.
    - IB Organization

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  • Design Thinking

    Primary and Middle Years program students follow the design cycle to develop digital and physical products through hands-on experiential learning.

    Video: Level V student Ian B., reflects on his internship experience at the Royal Ontario Museum (ROM), highlighting the educational benefits of integrating 3D printed sculptures into classroom learning.

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  • STEAM Learning Resources

    All Middle Years Program students work in a dedicated makerspace design lab.